Ver. 0.2.5 available now!


Not notable enough to be referred to as 0.3, but I figured it was still worth mentioning a few things!

- Added a working HP meter. It has 10 sections, and each one should go down whenever an enemy ouside the field hurts you.

- Made some new NPC sprites! You will now see phoenixes and slimes living alongside the dragons of Anora's Realm. Also, some dragon NPCs have been transformed into one of these new creatures!

- The starting area got a small redesign. There are bushes instead of fencing for the top-half border, and signs indicating where each exit leads to.

- I added a couple of entrances to a forest area, which you can reach by going north in both the starting area and the field. The forest itself hasn't been created yet, however you can still enter the area it will be through either forest entrance.

- There are now two shops, one in the starting area and another on Palmtree Island. The shopkeepers are still restocking, however (a.k.a. still no item mechanic), even though their shelves are obviously fully stocked.

- Several bug fixes and sprite edits.

For those of you who have tried my prototype, I would love to hear what you think! As someone who is still learning, any kind of advice or suggestion will be greatly appreciated!

Until next time, explorers!

(P.S. Have you found the hidden portal to the cave yet? If not, I have a video on YouTube that can help you out a bit! You don't get anything special for reaching the end at the moment, but I am working on a small but fun reward for interacting with the [REDACTED] in the final room.)

Files

Anora's Realm (prototype) v0.2.5.gbc 512 kB
30 days ago

Get Anora's Realm (prototype)

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